Sunday, March 27, 2011

Jenga 5.0: Allure+Jive= [E]merge


For this project, my group (Allure), was paired with Jive. Having similar design styles and approaches of the two teams, I was excited to see what we could come up with. We decided that our team name would be [E]merge. This being the joining of emerge and merge, separated by brackets that symbolize the "C" structure that was brought from Jive. The assignment was to combine the two buildings from Jenga 4.0 to create one cohesive 8 story building. We also had to incorporate 5 public spaces into the design: a fitness room, communal laundry facilities, mall and reception room, public bathrooms, and a managers office.
Overall, I was very pleased with how how building turned out. It showcased key elementes from both groups. The sleek columns from Allure's former design and the elegant C's from Jive.











Tuesday, March 15, 2011

Jenga 4.99 charettes

Before starting Jenga 5, we had Jenga 4.99 where we met with two other groups and had a charette. We had to combine both our complexes to create an 8 story building. We had one hour to meet with each group and come up with a tentative design.

First, we met with team Jive. I felt a real connection between my group and Jive, seeing that we each had major architectural details that stood out in our buildings. Fortunately these details were both linear and meshed together well. We were able to take these aspects from each building and combine them into one. I had the task of sketching perspectives of the design with Jive member, Corry. We tried to capture the essence of what this future building might look like with Jive’s “C” structure and Allure’s vertical beams. Overall, I was very pleased and excited with this mash up and what could become of it in the future!


Secondly, we met with team Caravaggio. We didn’t have as much of a connection as we did in our first charette. We had trouble coming up with any designs that really seemed to work because our buildings were such opposites. My team’s complex was based around symmetry and strong exposed facades. While Caravaggio’s complex was all about the mystery that was hidden around the corner and asymmetry. After finally coming up with something that could possibly work, I started sketching with Blakeni. Struggling again with the new concept and how it would come together, we were able to draw some perspectives.



Re rendering in illustrator



Monday, March 7, 2011

Rendering in Illustrator


For this exercise, we were provided with a wireframe and had to render it completely in Illustrator.

Jenga 4.0

first floor interior public space

second floor exterior public space

third floor exterior public space

fourth floor interior public space